some changes to windowrules

This commit is contained in:
pika 2025-05-07 23:13:34 +02:00
parent f59171268c
commit 2080f15a86

View file

@ -27,20 +27,21 @@ source = $h_conf/hotkeys.conf
source = $HOME/.monitors.conf
# variable for specialworkspace (has to be configured in .monitors.conf like -> 'workspace = name:x, on-created-empty:$terminal')
$terminal = foot
# $browser = zen-browser
# $secondary = $main # <- Uncomment this, if you only have one monitor
# ─< main-workspaces >────────────────────────────────────────────────────────────────────────────
workspace = 1, monitor:$main, persitent:true
workspace = 2, monitor:$secondary, persitent:true
workspace = 3, monitor:$main, persitent:true
workspace = 4, monitor:$secondary, persitent:true, inactive_opacity:1
workspace = 4, monitor:$secondary, persitent:true, on-created-empty:$browser
workspace = 5, monitor:$main
workspace = 6, monitor:$main
workspace = 7, monitor:$secondary
workspace = 8, monitor:$secondary
workspace = 9, monitor:$main, persistent:true, allow-tearing:true
# ─< Gaming workspace >──────────────────────────────────────────────────────────────────────
workspace = 69, monitor:$main, persistent:true, allow-tearing:true, gapsin:0, gapsout:0, rounding:0, border:0
workspace = 69, monitor:$main, persistent:true, allow-tearing:true, gapsin:0, gapsout:0, rounding:0, border:0, blur_enabled:0
# ────────────────────────────────────────< specials >────────────────────────────────────────
workspace = special:magic, monitor:$main, on-created-empty:$terminal, border:0
@ -118,7 +119,14 @@ windowrule = immediate, class:^(cs2)$
windowrule = immediate, class:^(steam)$
windowrule = immediate, class:^(cemu)$
windowrule = immediate, class:^(GDLauncher)$
# windowrule = immediate, class:^(cs2)$
windowrule = noblur, class:open-joystick-display-transparent
windowrule = noborder, class:open-joystick-display-transparent
windowrule = noshadow, class:open-joystick-display-transparent
windowrule = nodim, class:^(zen-browser)$
windowrule = renderunfocused, class:^(youtube)$
windowrule = renderunfocused, class:^(twitch)$
# windowrule = immediate, class:^(cs2)$
# https://wiki.hyprland.org/Configuring/Variables/#decoration