restructured a bit
This commit is contained in:
parent
96ec3a3285
commit
a2f71ba79f
4 changed files with 136 additions and 143 deletions
152
hyprland.conf
152
hyprland.conf
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@ -1,32 +1,21 @@
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# ╭──────────╮
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# ╭──────────────╮
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# │ MONITORS │
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# │ Source files │
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# ╰──────────╯
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# ╰──────────────╯
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# ─< See https://wiki.hyprland.org/Configuring/Monitors/ >──────────────────────────────────
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$h_conf = ~/.config/hypr
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$h_conf = ~/.config/hypr
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# ─< monitors configuration for allowing different machines to have different files, >────
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# ─< monitors configuration for allowing different machines to have different files, >────
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# without confusing with git and without having to have a huge ignorelist
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# without confusing with git and without having to have a huge ignorelist
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source = $HOME/.monitors.conf
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source = $HOME/.monitors.conf
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# ╭──────────────╮
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# │ Source files │
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# ╰──────────────╯
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# ─< source hotkeys file for hyprland >──────────────────────────────────────────────────────
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source = $h_conf/hotkeys.conf
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source = $h_conf/hotkeys.conf
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source = $h_conf/style.conf
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source = $h_conf/workspace-rules.conf
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source = $h_conf/windowrules.conf
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# ─< initialisation script >─────────────────────────────────────────────────────────────────
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exec-once = $h_conf/.scripts/init.sh
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exec-once = $h_conf/.scripts/init.sh
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# exec-once = hyprpanel
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# exec-once = copyq --start-server
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# exec-once = $scripts/swww_random.sh ~/.wallpapers/
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exec-once = dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP
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exec-once = dbus-update-activation-environment --systemd WAYLAND_DISPLAY XDG_CURRENT_DESKTOP
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# See https://wiki.hyprland.org/Configuring/Environment-variables/
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# See https://wiki.hyprland.org/Configuring/Environment-variables/
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# ╭───────────────────────╮
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# ╭───────────────────────╮
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# │ Environment-variables │
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# │ Environment-variables │
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# ╰───────────────────────╯
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# ╰───────────────────────╯
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@ -43,3 +32,134 @@ env = XDG_CURRENT_DESKTOP,Hyprland
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env = XDG_SESSION_DESKTOP,Hyprland
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env = XDG_SESSION_DESKTOP,Hyprland
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env = XDG_SESSION_TYPE,wayland
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env = XDG_SESSION_TYPE,wayland
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env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
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env = QT_WAYLAND_DISABLE_WINDOWDECORATION,1
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# ──────────────────────────────────────< windowrules >─────────────────────────────────────
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windowrule = workspace special:windoof, title:^(.*[Ll]ooking [Gg]lass.*)
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# ╭────────────╮
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# │ workspaces │
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# ╰────────────╯
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workspace = 1, monitor:DP-1 default:true persitent:true
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workspace = 2, monitor:HDMI-1 persitent:true
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workspace = 3, monitor:DP-1 persitent:true
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workspace = 4, monitor:DP-1 persitent:true
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workspace = 5, monitor:DP-1
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workspace = 6, monitor:DP-1
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workspace = 7, monitor:HDMI-1
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workspace = 8, monitor:HDMI-1
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workspace = 9, monitor:HDMI-1
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workspace = magic, monitor:DP-1
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workspace = 0, monitor:HDMI-1
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# ╭───────────────╮
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# │ LOOK AND FEEL │
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# ╰───────────────╯
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# https://wiki.hyprland.org/Configuring/Variables/#general
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general {
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gaps_in = 2
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gaps_out = 8
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border_size = 1
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# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
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col.active_border = rgba(ffffffe0) rgba(8f8f8fe0) 45deg
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col.inactive_border = rgba(2f2f2fe0)
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# Set to true enable resizing windows by clicking and dragging on borders and gaps
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resize_on_border = true
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# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
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allow_tearing = false
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# layout = master
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layout = dwindle
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}
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# https://wiki.hyprland.org/Configuring/Variables/#decoration
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decoration {
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rounding = 2
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# Change transparency of focused and unfocused windows
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active_opacity = 1.0
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inactive_opacity = 1.0
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# https://wiki.hyprland.org/Configuring/Variables/#blur
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blur {
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enabled = true
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size = 3
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passes = 2
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vibrancy = 0.1696
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}
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}
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# https://wiki.hyprland.org/Configuring/Variables/#animations
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# animations {
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# enabled = yes
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#
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# bezier = myBezier, 0.05, 0.9, 0.1, 1.05
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# bezier = linear, 0.0, 0.0, 1.0, 1.0
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# bezier = wind, 0.05, 0.9, 0.1, 1.05
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# bezier = winIn, 0.1, 1.1, 0.1, 1.1
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# bezier = winOut, 0.3, -0.3, 0, 1
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# bezier = slow, 0, 0.85, 0.3, 1
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# bezier = overshot, 0.7, 0.6, 0.1, 1.1
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# bezier = bounce, 1.1, 1.6, 0.1, 0.85
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# bezier = sligshot, 1, -1, 0.15, 1.25
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# bezier = nice, 0, 6.9, 0.5, -4.20
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#
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# animation = windowsIn, 1, 7, slow, popin
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# animation = windowsOut, 1, 7, winOut, popin
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# animation = windowsMove, 1, 7, wind, slide
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# animation = border, 1, 10, linear
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# # animation = borderangle, 1, 180, linear, loop #used by rainbow borders and rotating colors
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# animation = fade, 1, 5, overshot
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# animation = workspaces, 1, 7, wind
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# animation = windows, 1, 7, bounce, popin
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# }
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animations {
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enabled = true
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# Animation curves
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bezier = linear, 0, 0, 1, 1
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bezier = md3_standard, 0.2, 0, 0, 1
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bezier = md3_decel, 0.05, 0.7, 0.1, 1
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bezier = md3_accel, 0.3, 0, 0.8, 0.15
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bezier = overshot, 0.05, 0.9, 0.1, 1.1
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bezier = crazyshot, 0.1, 1.5, 0.76, 0.92
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bezier = hyprnostretch, 0.05, 0.9, 0.1, 1.0
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bezier = menu_decel, 0.1, 1, 0, 1
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bezier = menu_accel, 0.38, 0.04, 1, 0.07
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bezier = easeInOutCirc, 0.85, 0, 0.15, 1
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bezier = easeOutCirc, 0, 0.55, 0.45, 1
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bezier = easeOutExpo, 0.16, 1, 0.3, 1
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bezier = softAcDecel, 0.26, 0.26, 0.15, 1
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bezier = md2, 0.4, 0, 0.2, 1 # use with .2s duration
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# Animation configs
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animation = windows, 1, 3, md3_decel, popin 60%
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animation = windowsIn, 1, 3, md3_decel, popin 60%
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animation = windowsOut, 1, 3, md3_accel, popin 60%
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animation = border, 1, 10, default
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animation = fade, 1, 3, md3_decel
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# animation = layers, 1, 2, md3_decel, slide
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animation = layersIn, 1, 3, menu_decel, slide
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animation = layersOut, 1, 1.6, menu_accel
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animation = fadeLayersIn, 1, 2, menu_decel
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animation = fadeLayersOut, 1, 4.5, menu_accel
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animation = workspaces, 1, 7, menu_decel, slide
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# animation = workspaces, 1, 2.5, softAcDecel, slide
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# animation = workspaces, 1, 7, menu_decel, slidefade 15%
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# animation = specialWorkspace, 1, 3, md3_decel, slidefadevert 15%
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animation = specialWorkspace, 1, 3, md3_decel, slidevert
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}
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# https://wiki.hyprland.org/Configuring/Variables/#misc
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misc {
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force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers
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disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
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enable_swallow = true
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swallow_regex = ^(ghostty|wezterm-gui|kitty|Alacritty|foot)$
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animate_manual_resizes = true
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}
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115
style.conf
115
style.conf
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@ -1,115 +0,0 @@
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#####################
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### LOOK AND FEEL ###
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#####################
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# Refer to https://wiki.hyprland.org/Configuring/Variables/
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# https://wiki.hyprland.org/Configuring/Variables/#general
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general {
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gaps_in = 2
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gaps_out = 8
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border_size = 1
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# https://wiki.hyprland.org/Configuring/Variables/#variable-types for info about colors
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col.active_border = rgba(ffffffe0) rgba(8f8f8fe0) 45deg
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col.inactive_border = rgba(2f2f2fe0)
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# Set to true enable resizing windows by clicking and dragging on borders and gaps
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resize_on_border = true
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# Please see https://wiki.hyprland.org/Configuring/Tearing/ before you turn this on
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allow_tearing = false
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# layout = master
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layout = dwindle
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}
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# https://wiki.hyprland.org/Configuring/Variables/#decoration
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decoration {
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rounding = 2
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# Change transparency of focused and unfocused windows
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active_opacity = 1.0
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inactive_opacity = 1.0
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# https://wiki.hyprland.org/Configuring/Variables/#blur
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blur {
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enabled = true
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size = 3
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passes = 2
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vibrancy = 0.1696
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}
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}
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# https://wiki.hyprland.org/Configuring/Variables/#animations
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# animations {
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# enabled = yes
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#
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# bezier = myBezier, 0.05, 0.9, 0.1, 1.05
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# bezier = linear, 0.0, 0.0, 1.0, 1.0
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# bezier = wind, 0.05, 0.9, 0.1, 1.05
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# bezier = winIn, 0.1, 1.1, 0.1, 1.1
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# bezier = winOut, 0.3, -0.3, 0, 1
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# bezier = slow, 0, 0.85, 0.3, 1
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# bezier = overshot, 0.7, 0.6, 0.1, 1.1
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# bezier = bounce, 1.1, 1.6, 0.1, 0.85
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# bezier = sligshot, 1, -1, 0.15, 1.25
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# bezier = nice, 0, 6.9, 0.5, -4.20
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#
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# animation = windowsIn, 1, 7, slow, popin
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# animation = windowsOut, 1, 7, winOut, popin
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# animation = windowsMove, 1, 7, wind, slide
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# animation = border, 1, 10, linear
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# # animation = borderangle, 1, 180, linear, loop #used by rainbow borders and rotating colors
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# animation = fade, 1, 5, overshot
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# animation = workspaces, 1, 7, wind
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# animation = windows, 1, 7, bounce, popin
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# }
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animations {
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enabled = true
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# Animation curves
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bezier = linear, 0, 0, 1, 1
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bezier = md3_standard, 0.2, 0, 0, 1
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bezier = md3_decel, 0.05, 0.7, 0.1, 1
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bezier = md3_accel, 0.3, 0, 0.8, 0.15
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bezier = overshot, 0.05, 0.9, 0.1, 1.1
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bezier = crazyshot, 0.1, 1.5, 0.76, 0.92
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bezier = hyprnostretch, 0.05, 0.9, 0.1, 1.0
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bezier = menu_decel, 0.1, 1, 0, 1
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bezier = menu_accel, 0.38, 0.04, 1, 0.07
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bezier = easeInOutCirc, 0.85, 0, 0.15, 1
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bezier = easeOutCirc, 0, 0.55, 0.45, 1
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bezier = easeOutExpo, 0.16, 1, 0.3, 1
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bezier = softAcDecel, 0.26, 0.26, 0.15, 1
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bezier = md2, 0.4, 0, 0.2, 1 # use with .2s duration
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# Animation configs
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animation = windows, 1, 3, md3_decel, popin 60%
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animation = windowsIn, 1, 3, md3_decel, popin 60%
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animation = windowsOut, 1, 3, md3_accel, popin 60%
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animation = border, 1, 10, default
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animation = fade, 1, 3, md3_decel
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# animation = layers, 1, 2, md3_decel, slide
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animation = layersIn, 1, 3, menu_decel, slide
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animation = layersOut, 1, 1.6, menu_accel
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animation = fadeLayersIn, 1, 2, menu_decel
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animation = fadeLayersOut, 1, 4.5, menu_accel
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animation = workspaces, 1, 7, menu_decel, slide
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# animation = workspaces, 1, 2.5, softAcDecel, slide
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# animation = workspaces, 1, 7, menu_decel, slidefade 15%
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# animation = specialWorkspace, 1, 3, md3_decel, slidefadevert 15%
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animation = specialWorkspace, 1, 3, md3_decel, slidevert
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}
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# https://wiki.hyprland.org/Configuring/Variables/#misc
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misc {
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force_default_wallpaper = -1 # Set to 0 or 1 to disable the anime mascot wallpapers
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disable_hyprland_logo = false # If true disables the random hyprland logo / anime girl background. :(
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enable_swallow = true
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swallow_regex = ^(wezterm-gui|kitty|Alacritty|foot)$
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animate_manual_resizes = true
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}
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@ -1 +0,0 @@
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windowrule = workspace special:windoof, title:^(.*[Ll]ooking [Gg]lass.*)
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workspace = 1, monitor:DP-1 default:true persitent:true
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workspace = 2, monitor:HDMI-1 persitent:true
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workspace = 3, monitor:DP-1 persitent:true
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workspace = 4, monitor:DP-1 persitent:true
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workspace = 5, monitor:DP-1
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workspace = 6, monitor:DP-1
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workspace = 7, monitor:HDMI-1
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workspace = 8, monitor:HDMI-1
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workspace = 9, monitor:HDMI-1
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# workspace = magic, monitor:DP-1
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# workspace = 0, monitor:HDMI-1
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