import "root:/services" import "root:/config" import Quickshell import QtQuick import QtQuick.Shapes ShapePath { id: root required property Wrapper wrapper readonly property real rounding: BorderConfig.rounding readonly property bool flatten: wrapper.height < rounding * 2 readonly property real roundingY: flatten ? wrapper.height / 2 : rounding property real fullHeightRounding: wrapper.height >= QsWindow.window?.height - BorderConfig.thickness * 2 ? -rounding : rounding strokeWidth: -1 fillColor: BorderConfig.colour PathLine { relativeX: -(root.wrapper.width + root.rounding) relativeY: 0 } PathArc { relativeX: root.rounding relativeY: root.roundingY radiusX: root.rounding radiusY: Math.min(root.rounding, root.wrapper.height) } PathLine { relativeX: 0 relativeY: root.wrapper.height - root.roundingY * 2 } PathArc { relativeX: root.fullHeightRounding relativeY: root.roundingY radiusX: Math.abs(root.fullHeightRounding) radiusY: Math.min(root.rounding, root.wrapper.height) direction: root.fullHeightRounding < 0 ? PathArc.Clockwise : PathArc.Counterclockwise } PathLine { relativeX: root.wrapper.height > 0 ? root.wrapper.width - root.rounding - root.fullHeightRounding : root.wrapper.width relativeY: 0 } PathArc { relativeX: root.rounding relativeY: root.rounding radiusX: root.rounding radiusY: root.rounding } Behavior on fillColor { ColorAnimation { duration: Appearance.anim.durations.normal easing.type: Easing.BezierSpline easing.bezierCurve: Appearance.anim.curves.standard } } Behavior on fullHeightRounding { NumberAnimation { duration: Appearance.anim.durations.normal easing.type: Easing.BezierSpline easing.bezierCurve: Appearance.anim.curves.standard } } }