ScriptUI/tui/src/filter.rs
2024-12-26 00:29:38 +01:00

167 lines
5.4 KiB
Rust

use crate::{state::ListEntry, theme::Theme};
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
use ego_tree::NodeId;
use linutil_core::Tab;
use ratatui::{
layout::{Position, Rect},
style::Style,
text::Span,
widgets::{Block, Borders, Paragraph},
Frame,
};
use unicode_width::UnicodeWidthChar;
pub enum SearchAction {
None,
Exit,
Update,
}
pub struct Filter {
search_input: Vec<char>,
in_search_mode: bool,
input_position: usize,
items: Vec<ListEntry>,
}
impl Filter {
pub fn new() -> Self {
Self {
search_input: vec![],
in_search_mode: false,
input_position: 0,
items: vec![],
}
}
pub fn item_list(&self) -> &[ListEntry] {
&self.items
}
pub fn activate_search(&mut self) {
self.in_search_mode = true;
}
pub fn deactivate_search(&mut self) {
self.in_search_mode = false;
}
pub fn update_items(&mut self, tabs: &[Tab], current_tab: usize, node: NodeId) {
if self.search_input.is_empty() {
let curr = tabs[current_tab].tree.get(node).unwrap();
self.items = curr
.children()
.map(|node| ListEntry {
node: node.value().clone(),
id: node.id(),
has_children: node.has_children(),
})
.collect();
} else {
self.items.clear();
let query_lower = self.search_input.iter().collect::<String>().to_lowercase();
for tab in tabs.iter() {
let mut stack = vec![tab.tree.root().id()];
while let Some(node_id) = stack.pop() {
let node = tab.tree.get(node_id).unwrap();
if node.value().name.to_lowercase().contains(&query_lower)
&& !node.has_children()
{
self.items.push(ListEntry {
node: node.value().clone(),
id: node.id(),
has_children: false,
});
}
stack.extend(node.children().map(|child| child.id()));
}
}
self.items.sort_by(|a, b| a.node.name.cmp(&b.node.name));
}
}
pub fn draw_searchbar(&self, frame: &mut Frame, area: Rect, theme: &Theme) {
//Set the search bar text (If empty use the placeholder)
let display_text = if !self.in_search_mode && self.search_input.is_empty() {
Span::raw("Press / to search")
} else {
Span::raw(self.search_input.iter().collect::<String>())
};
let search_color = if self.in_search_mode {
theme.focused_color()
} else {
theme.unfocused_color()
};
//Create the search bar widget
let search_bar = Paragraph::new(display_text)
.block(Block::default().borders(Borders::ALL).title("Search"))
.style(Style::default().fg(search_color));
//Render the search bar (First chunk of the screen)
frame.render_widget(search_bar, area);
// Render cursor in search bar
if self.in_search_mode {
let cursor_position: usize = self.search_input[..self.input_position]
.iter()
.map(|c| c.width().unwrap_or(1))
.sum();
let x = area.x + cursor_position as u16 + 1;
let y = area.y + 1;
frame.set_cursor_position(Position::new(x, y));
}
}
// Handles key events. Returns true if search must be exited
pub fn handle_key(&mut self, event: &KeyEvent) -> SearchAction {
//Insert user input into the search bar
match event.code {
KeyCode::Char('c') if event.modifiers.contains(KeyModifiers::CONTROL) => {
return self.exit_search()
}
KeyCode::Char(c) => self.insert_char(c),
KeyCode::Backspace => self.remove_previous(),
KeyCode::Delete => self.remove_next(),
KeyCode::Left => return self.cursor_left(),
KeyCode::Right => return self.cursor_right(),
KeyCode::Enter => return SearchAction::Exit,
KeyCode::Esc => return self.exit_search(),
_ => return SearchAction::None,
};
SearchAction::Update
}
fn exit_search(&mut self) -> SearchAction {
self.input_position = 0;
self.search_input.clear();
SearchAction::Exit
}
fn cursor_left(&mut self) -> SearchAction {
self.input_position = self.input_position.saturating_sub(1);
SearchAction::None
}
fn cursor_right(&mut self) -> SearchAction {
if self.input_position < self.search_input.len() {
self.input_position += 1;
}
SearchAction::None
}
fn insert_char(&mut self, input: char) {
self.search_input.insert(self.input_position, input);
self.cursor_right();
}
fn remove_previous(&mut self) {
let current = self.input_position;
if current > 0 {
self.search_input.remove(current - 1);
self.cursor_left();
}
}
fn remove_next(&mut self) {
let current = self.input_position;
if current < self.search_input.len() {
self.search_input.remove(current);
}
}
}